THIS WORLD IS A SANDBOX. DO WHAT YOU WANT WITH IT.
There's more than one way to peel a potato. We didn't want the gamer to be restricted in how they destroy the 11 terrifying god-machines... we want you to be creative with your destruction. Move massive blockades with a hovercraft to set traps. Scale tall buildings quickly with your grappling hook to get higher vantage points within the shattered city scapes. Use a submarine to lure a land-based god into its watery doom. Or go completely crazy, and try to take one over from inside, and use one god to fight another. There's a lot to play with here.
We've spent time building-in options in how you play through the world. We want you to play through more than once... to be inquisitive and to try new ways to solve the puzzles. We want you to feel as though there's always a few more secrets that the world holds, and they're worth searching for.
There's more coming...
This is just the surface of something big. There's a lot more to be revealed in time, so stay tuned to IndieGoGo launch on June 1 2016, and we'll soon be adding a development blog to compliment our efforts and achievements.